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ShopWebview

Unity HotUpdate for Unity games

Unity games can receive new C# code as well as new assets without a new store release. ShopWebview offers Unity apps already live on the stores with a hot update infrastructure and an admin portal to ship releases.

Unity HotUpdate for Unity games

What you get

  • Push content updates remotely to installed users
  • A separate test channel before going to production
  • Roll back a bad release instantly to the stable version
  • Signed update packages, integrity-checked before applying

What is hot update in Unity?

Unity compiles C# code to native code (IL2CPP), so replacing code in a released game needs a layer that runs code dynamically, while assets such as scenes, images, sounds and configuration are packed into bundles (AssetBundles, Addressables) and downloaded from a server while the game runs. The HotUpdate edition at ShopWebview includes both: it updates C# code as well as assets.

Ready-made release infrastructure

Instead of building your own package server, versioning and release channels, the HotUpdate edition at ShopWebview includes an admin portal to push releases, run tests and roll back.

Safe for players

Update packages are signed and integrity-checked before they are applied; a broken release is rolled back immediately and players return to the stable version.

Frequently asked questions

Yes. The HotUpdate edition updates both C# code (game logic) and assets and content, with no new store release.

Yes. The update infrastructure is used by Unity apps on both Android and iOS.

Choose a Unity app with the HotUpdate edition in the store. The source code, hot update configuration and admin portal access are handed over quickly.

Roll it back from the admin portal and players return to the stable version.

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